Dungeon Marauders Interface Tweaks
The map on the left side shows which room of the dungeon you are in. Previously I just put an X on every room that you've been in including the current. Now, every cleared room gets an X, but the room you are in gets a red dot. I know for me, it pulls my attention in a bit more so I notice which room I am in.
I still need to get rid of the ugly 'i' in a circle on the Hero cards. It's a help icon to tell you what the card is. I just need to get a new icon for it.
I also did some work on the dungeon building process. I'm now you can only have 2 of each type of card in your dungeon, and any card that is marked as a Boss can only go in the last room. Right now, only the Troll is marked as a boss, but in reality, that's just for testing. Once I get more monster cards put in, I'll have different bosses.
The game is coming along nicely. I still have quite a bit to do, but I'm pretty confident that I'll hit my Mid March release target.